They should be a Cavalry civilization, with a bonus giving them the ability to train siege in the feudal age. Polish - Although the Poles are a Slavic people, they have a very broad and unique history, known mostly for their winged hussars (which should not be available to the Magyars). Also, Georgians/Armenians have very similar architecture, so it can be a good reason for a whole new arch. Historically, the Georgians have been known to have exceptional infantry, in ancient history it was the "Armazis" which were axe wielding heavy infantry, therefor I think it would be fitting for them to be a Defensive/Infantry civilization, with perhaps a bonus on villagers speed when building fortifications, or speed increase when training infantry. It was able to secure a powerful independent state and withstood Turkish invasions for a long time and inflicted many humiliating defeats to the Seljuks. Georgians - The Iberian Kingdom, or Kingdom of Karli, also known as the Bagrationi Kingdom, was the Georgian golden age in the middle-ages. ![]() And perhaps a civ bonus would be that units within their own town walls, get a small HP bonus against enemies. Therefor it would be accurate to make this a Defensive/Cavalry civilization, I guess somewhat similar to the Byzantines, but instead they rely more on "Krushing" than "Trushing," and would therefore be an early-mid game faction than a late-game, but would have access to heavy cavalry unique unit that would be comparable to the Franks. It mostly had a defensive role in it's history and is renowned for it's heavy cavalry, which are called Aspet, one of the earliest known examples of a feudal knight. I really hope to see a few very interesting civs such as Armenians, Georgians, Polish, Romanians, and Kurds.Īrmenians - A kingdom in between Roman and Persian empires since before the Roman Republic. I know somebody already made a good thread on it, but I'm hoping to send these stats to the devs.
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